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Poll: Option to force high-resolution textures?
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Option to force high-resolution textures?

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Old Jul 13, 2008, 10:57 PM // 22:57   #1
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Default KSmod

I believe the functionality of KSmod should be added to the game. perhaps as a checkbox under the graphics tab. It made sense when the game was made and almost no one could load everything in the highest resolution, but hardware has improved and now many players can run the game with all the textures in full quality.

Guild wars is a beautiful game and we should be able to view it in full quality without having to use an outside mod.


PS. for those unaware out there, KSmod forces the game to use high resolution textures on all models including other player's armor.
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Old Jul 13, 2008, 11:20 PM // 23:20   #2
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Quote:
Originally Posted by -Lotus-
Guild wars is a beautiful game.
I lol'd.

WTB Crysis, Bioshock, COD4, SoaSE, or any decent game made within the last 2 years.

But yeah, I have a decent rig (run GW on full, minimal lag, and if I do, it's usually server-side), and I'd like to get a little more out of it graphically.
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Old Jul 13, 2008, 11:28 PM // 23:28   #3
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Quote:
Originally Posted by Kanyatta
I lol'd.

WTB Crysis, Bioshock, COD4, SoaSE, or any decent game made within the last 2 years.

But yeah, I have a decent rig (run GW on full, minimal lag, and if I do, it's usually server-side), and I'd like to get a little more out of it graphically.
sorry but I just have to comment on this,

Crysis takes a beast of a machine especially on high/very high, Bioshock SUCKS on the PC (heard bad stories and more people who have tried it on 360 and PC prefer it on 360), CoD4 is good on both 360 and PC.

Now as for GW, it's a good game, it came out 3 years ago which iirc, is longer than those games you mentioned (I don't know what SoaSE is so I cant comment there), it has very good graphics which can run on lower end systems so you can't complain about the graphics.

And even then, it should be gameplay which dictates how good a game is, not graphics. Even the story is more important (specially because GW is an RPG style game where story is important) than Graphics.
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Old Jul 13, 2008, 11:31 PM // 23:31   #4
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Huge pixels turn me on ... so I voted no.

No but seriously, I do like the idea.. but I think it's fine as it is.
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Old Jul 13, 2008, 11:44 PM // 23:44   #5
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the thing is that this wouldnt take anything at all to implement, all the functionality is already in the game, I cant see any reason not to have this.
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Old Jul 14, 2008, 12:08 AM // 00:08   #6
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I don't see why one shouldn't be allowed to do this. Yes I agree, Guild Wars is a beautiful game, with some wicked scenary. There's no added advantage over other players by doing this, and you are only enhancing your own personal gaming experience on a game you spend so much time in, thus keeping up their player ratings.
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Old Jul 14, 2008, 12:31 AM // 00:31   #7
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Agreed, its already prooven to be doable(<--is that how its spelled?) in the game and all that good stuff already mentioned. It shouldnt be too hard to add
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Old Jul 14, 2008, 12:31 AM // 00:31   #8
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Quote:
Originally Posted by Stuart444
Now as for GW, it's a good game, it came out 3 years ago which iirc, is longer than those games you mentioned (I don't know what SoaSE is so I cant comment there), it has very good graphics which can run on lower end systems so you can't complain about the graphics.
Agreed, for its age and the low system reqs, GW looks quite nice indeed.

Also I'm supporting the option of making everyone elses armour be Hi-res. Then we could see what it actually looks like!
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Old Jul 14, 2008, 12:31 AM // 00:31   #9
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wtb pudding option

ksmod is super easy to dl/use, no reason for anet to devote any time to implementing it.
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Old Jul 14, 2008, 01:19 AM // 01:19   #10
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Quote:
Originally Posted by Stuart444
Crysis takes a beast of a machine especially on high/very high, Bioshock SUCKS on the PC (heard bad stories and more people who have tried it on 360 and PC prefer it on 360), CoD4 is good on both 360 and PC.
Yes, Crysis takes a good machine to run, that's why it has good graphics. I personally have played Bioshock on both PC and 360. The graphics on the 360 are about the equivalent of a PC on medium, and Mouse + Keyboard > 9 Button controller any day of the week. The only downside is, because of what piracy has turned into, you can only do 5 installs the entire life of the disk, which for me isn't a problem because I'll only install it 2 or 3 max. SoaSE is Sins of a Solar Empire, a great RTS.
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Old Jul 14, 2008, 05:55 AM // 05:55   #11
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I use this mod, an option in the graphics would be nice. Since, this mod really makes screen shots look better and it barely affects my game playing.
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Old Jul 14, 2008, 06:16 AM // 06:16   #12
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Quote:
Originally Posted by Kanyatta
I lol'd.

WTB Crysis, Bioshock, COD4, SoaSE, or any decent game made within the last 2 years.

But yeah, I have a decent rig (run GW on full, minimal lag, and if I do, it's usually server-side), and I'd like to get a little more out of it graphically.
I lol'd

Supa dupa eppen graphic engines don't translate to good graphics, they never did.
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Old Jul 14, 2008, 07:21 AM // 07:21   #13
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I said yes...but honestly, why would Anet ever put this in when it's just as easy to just get the KSMod...You'd still need to do all the same things (i.e. -image) to have all the data, so it seems just as easy to do that, and therefore Anet really have no need to implement it.
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Old Jul 14, 2008, 09:00 AM // 09:00   #14
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unfortunately KSmod is unreliable and stops working after almost every update,If Anet just did it themselves there wouldnt be a problem, and they would have to worry about players using a third-party potentially-harmful program (yes, i know KSmod is safe, but what if the creater looses it and the next update is a virus? that dosnt happen when a company is in control of the program)
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Old Jul 14, 2008, 09:23 AM // 09:23   #15
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As long as it will be made optional, it will get my vote.

My rig tends to get a bit choppy when entering big towns using KSmod, but it sure makes everything in town a bit shinier.

I'm no programmer, so I have no idea how much work will be involved, but it's a bit iffy we need to use a player-made mod to fully experience the graphics. And honestly, the 'let them work on GW2 instead of fixing trivial things in GW1 gets old fast'. Especially now some peeps have been assigned to dedicate their time at GW1 alone.
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Old Jul 14, 2008, 09:43 AM // 09:43   #16
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I'm no internet expert hence I'm hoping someone can answer what would possibly be my only objection.

Would it effect lag or server load in anyway?

I'm not talking in the way KSmod currently works but more the actual Anet implementation if they chose to do it and also if somebody running an older machine used such an option could it increase load in times at all?

If not I'd be keen although I also think it's one of those things that will unfortunately never happen.

If so I'm against.I'd rather have pixels than lag.
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Old Jul 14, 2008, 09:57 AM // 09:57   #17
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Quote:
Originally Posted by fireflyry
I'm no internet expert hence I'm hoping someone can answer what would possibly be my only objection.

Would it effect lag or server load in anyway?

I'm not talking in the way KSmod currently works but more the actual Anet implementation if they chose to do it and also if somebody running an older machine used such an option could it increase load in times at all?

If not I'd be keen although I also think it's one of those things that will unfortunately never happen.

If so I'm against.I'd rather have pixels than lag.
It would be an option to display KSmod/shiny armors on your machine.

If you have an old machine, it will take more time to load in a certain busy town, because of all the high-res textures needed loading. (primary reason why Anet made us wear low-res armor in towns in the first place.)

I highly doubt you seeing shiny armors (because you enabled the option) makes other people experience lag. I suppose it's like an option like 'enable post-process effects', something that's only handled on your machine.

However, I'm not an expert either.

Last edited by Arduin; Jul 14, 2008 at 10:13 AM // 10:13..
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Old Jul 14, 2008, 10:01 AM // 10:01   #18
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it will put more pressure on your pc tho
i wouldn't want to have that on when spamadan is full when i even then get a bare 12 fps or so
i don't really care because i'm not going to use it
/signed or somethin
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Old Jul 14, 2008, 10:05 AM // 10:05   #19
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In all honesty, I don't care if they add it to GW right now. I'm running with KSmod right now, barely any lag (except the general lagging when I enter Kamadan, so crowded) and it gave the chance to look at some high-res armor in the game instead of Wiki, where a lot of the pics I've seen were either way too dark or on low-res anyways.
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Old Jul 14, 2008, 11:36 AM // 11:36   #20
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Quote:
Originally Posted by pamelf
I said yes...but honestly, why would Anet ever put this in when it's just as easy to just get the KSMod...You'd still need to do all the same things (i.e. -image) to have all the data, so it seems just as easy to do that, and therefore Anet really have no need to implement it.
Actually, I'm pretty sure it would just download the high res armors when you go into towns if you don't have them.
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